For AI agents: a documentation index is available at /llms.txt. Markdown versions of all pages are available by appending .md to any URL.
Class CollisionBoxArray
Hierarchy (View Summary)
- StructArrayLayout6i1ul2ui20
- CollisionBoxArray
Constructors
constructor
-
Returns CollisionBoxArray
Properties
arrayBuffer
bytesPerElement
capacity
int16
isTransferred
length
members
uint16
uint32
uint8
Methods
clear
-
Resets the length of the array to 0 without de-allocating capacity.
Returns void
emplace
emplaceBack
freeBufferAfterUpload
-
Replace the buffer with an empty one so typed views release the original ArrayBuffer for GC.
Returns void
get
-
Return the CollisionBoxStruct at the given location in the array.
Parameters
- index: number
The index of the element.
Returns CollisionBoxStruct
- index: number
reserve
-
Indicate a planned increase in size, so that any necessary allocation may be done once, ahead of time.
Parameters
- n: number
The expected size of the array.
Returns void
- n: number
resize
-
Resize the array. If
nis greater than the current length then additional elements with undefined values are added. Ifnis less than the current length then the array will be reduced to the firstnelements.Parameters
- n: number
The new size of the array.
Returns void
- n: number
Staticdeserialize
-
Parameters
- input: SerializedStructArray
Returns any
Staticserialize
-
Serialize a StructArray instance. Serializes both the raw data and the metadata needed to reconstruct the StructArray base class during deserialization.
Parameters
- array: StructArray
Optionaltransferables: Transferable[]
Returns SerializedStructArray
Internal