Type Alias AnimationOptions
type AnimationOptions = {
animate?: boolean;
duration?: number;
easing?: (_: number) => number;
essential?: boolean;
freezeElevation?: boolean;
offset?: PointLike;
}
animate?: boolean;
duration?: number;
easing?: (_: number) => number;
essential?: boolean;
freezeElevation?: boolean;
offset?: PointLike;
}
Index
Properties
Properties
Optionalanimate
animate?: boolean
If false, no animation will occur.
Optionalduration
duration?: number
The animation's duration, measured in milliseconds.
Optionaleasing
easing?: (_: number) => number
A function taking a time in the range 0..1 and returning a number where 0 is the initial state and 1 is the final state.
Optionalessential
essential?: boolean
If true, then the animation is considered essential and will not be affected by
prefers-reduced-motion.
OptionalfreezeElevation
freezeElevation?: boolean
Default false. Needed in 3D maps to let the camera stay in a constant height based on sea-level. After the animation finished the zoom-level will be recalculated in respect of the distance from the camera to the center-coordinate-altitude.
Optionaloffset
of the target center relative to real map container center at the end of animation.
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Options common to map movement methods that involve animation, such as Map.panBy and Map.easeTo, controlling the duration and easing function of the animation. All properties are optional.