Class Texture
Constructors
constructor
- new Texture(
context: Context,
image: TextureImage,
format: TextureFormat,
options?: { premultiply?: boolean; useMipmap?: boolean } | null,
): TextureParameters
- context: Context
- image: TextureImage
- format: TextureFormat
Optionaloptions: { premultiply?: boolean; useMipmap?: boolean } | null
Returns Texture
Methods
bind
Parameters
- filter: TextureFilter
- wrap: TextureWrap
OptionalminFilter: TextureFilter | null
Returns void
destroy
Returns void
isSizePowerOfTwo
Returns boolean
update
- update(
image: TextureImage,
options?: { premultiply?: boolean; useMipmap?: boolean } | null,
position?: { x: number; y: number },
): voidParameters
- image: TextureImage
Optionaloptions: { premultiply?: boolean; useMipmap?: boolean } | nullOptionalposition: { x: number; y: number }
Returns void
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