Wind layer

The WindLayer shows the atmospheric wind speed in meter per second (m/s). Forecast for speed and direction at an altitude of 10m above ground.

The WindLayer contains both a background to which is applied a color ramp and a set of moving particles, for this reason, the constructor WindLayer has more options that then other weather layers.

Wind layer

Example

Parameters

Options to provide to the Layer constructor (WindLayerOptions)

Properties

options.id
default: "MapTiler Wind"
ID of the layer
options.colorramp
ColorRamp
default: ColorRamp.builtin.VIRIDIS
Colormap to use. Maximum range possible spans from 0m/s to 75m/s. Default spans from 0m/s to 40m/s
options.opacity
default: 1
Opacity of the layer in [0, 1]
options.smooth
default: true
Whether or not the colorramp must be smooth
options.color
RgbaColor
default: [255, 255, 255, 192]
Color of the particle. RGBA 0-255.
options.fastColor
RgbaColor
default: same as color
Color of the particle when moving "fast". RGBA 0-255.
options.density
default: 2
Number of particles visible per 1000 px^2
options.fadeFactor
default: 0.1
How much the particles fade over time
options.fastSpeed What is considered "fast" (in px/sec) for coloring purposes. Only makes sense when fastColor is used
options.maxAmount
default: 128
Quantity of particles to be created. Has to be a power of 2 and at least 4. The actual exact number will be particles * particles.
Try to keep this value as low as possible to optimize performance.
The number of actually visible particles is determined by density.
options.pixelRatio
default: 2 for normal displays and 1 for HiDPI displays
Use more pixels to make particles more smooth (especially when tilted)
options.refreshInterval
default: 800
Time interval (in milliseconds) how often the particles are refreshed to avoid degradation. Random 1/16 of the particles is always randomly reset
options.size
default: 1.5
Size of the particle
options.speed
default: 0.001
Speed factor of the particles
options.fastIsLarger
default: false
If this is true, the particles gets slighly larger as they become faster.

Methods

Check out the Layers method reference

Events

Check out the Layers events reference

The Weather JS module can only be used with the MapTiler SDK.