Class PauseablePlacement
Index
Constructors
constructor
- new PauseablePlacement(
transform: ITransform,
terrain: Terrain,
order: string[],
forceFullPlacement: boolean,
showCollisionBoxes: boolean,
fadeDuration: number,
crossSourceCollisions: boolean,
prevPlacement?: Placement,
): PauseablePlacementParameters
- transform: ITransform
- terrain: Terrain
- order: string[]
- forceFullPlacement: boolean
- showCollisionBoxes: boolean
- fadeDuration: number
- crossSourceCollisions: boolean
OptionalprevPlacement: Placement
Returns PauseablePlacement
Methods
commit
Parameters
- now: number
Returns Placement
continuePlacement
- continuePlacement(
order: string[],
layers: { [_: string]: StyleLayer },
layerTiles: { [_: string]: Tile[] },
): voidParameters
- order: string[]
- layers: { [_: string]: StyleLayer }
- layerTiles: { [_: string]: Tile[] }
Returns void
isDone
Returns boolean
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