iOS SDK
Tutorials
API Reference
- MGLTileCoordinateSystem
- MGLComputedShapeSource
- MGLSphericalPosition
- MGLUserLocationAnnotationViewStyle
- MGLDistanceFormatter
- MGLStyleLayer
- MGLMapDebugMaskOptions
- MGLSymbolZOrder
- MGLShape
- MGLLineTranslationAnchor
- MGLMultiPoint
- MGLOfflinePack
- Style Primitives
- MGLMultiPolyline
- MGLTextAnchor
- Primitive Shapes
- MGLIconTranslationAnchor
- NSValue(MGLFillStyleLayerAdditions)
- MGLAnnotation
- NSExpression(MGLAdditions)
- MGLTextJustification
- MGLUserLocationAnnotationView
- MGLMultiPolygon
- MGLCircleStyleLayer
- MGLCoordinateSpan
- MGLNetworkConfiguration
- MGLTextWritingMode
- Other Enumerations
- MGLUserLocation
- MGLCalloutView
- MGLAttributedExpression
- MGLImageSource
- MGLOfflinePackProgress
- MGLIconAnchor
- MGLFillStyleLayer
- MGLFillTranslationAnchor
- Appendices
- MGLOfflinePackProgress
- MGLComputedShapeSourceDataSource
- NSValue(MGLLineStyleLayerAdditions)
- MGLStylable
- MGLRasterResamplingMode
- Geometry
- MGLPolygon
- Location Updates
- MGLClockDirectionFormatter
- NSValue(MGLFillExtrusionStyleLayerAdditions)
- MGLCoordinateSpan
- MGLCluster
- MGLErrorCode
- MGLAccountManager
- MGLForegroundStyleLayer
- MGLRasterTileSource
- MGLTextPitchAlignment
- MGLResourceKind
- MGLMapSnapshotterDelegate
- MGLAnnotationImage
- MGLHillshadeStyleLayer
- MGLOrnamentPosition
- MGLAnnotationViewDragState
- MGLDEMEncoding
- MGLSource
- MGLIconPitchAlignment
- MGLCalloutViewDelegate
- MGLVectorStyleLayer
- MGLRasterStyleLayer
- MGLLoggingConfiguration
- MGLLightAnchor
- Other Categories
- MGLTransition
- MGLLocationManager
- MGLLoggingLevel
- MGLTextTranslationAnchor
- MGLCompassButton
- MGLShapeSource
- NSValue(MGLRasterStyleLayerAdditions)
- MGLAnnotationVerticalAlignment
- MGLPolyline
- Maps
- MGLMapCamera
- MGLOfflineStorage
- Other Type Definitions
- MGLSphericalPosition
- MGLShapeCollection
- NSValue(MGLAdditions)
- Style Content
- MGLSymbolPlacement
- MGLTransition
- Other Classes
- MGLPointCollection
- MGLMapViewDelegate
- Style Layers
- MGLMapSnapshotOverlay
- MGLCoordinateQuad
- MGLTextTransform
- MGLOverlay
- MGLUserTrackingMode
- MGLTileSource
- MGLHillshadeIlluminationAnchor
- MGLTextRotationAlignment
- NSValue(MGLHillshadeStyleLayerAdditions)
- MGLOfflinePackState
- Formatters
- MGLLocationManagerDelegate
- MGLAttributionInfoStyle
- MGLBackgroundStyleLayer
- Styling the Map
- MGLCoordinateBounds
- MGLFillExtrusionTranslationAnchor
- Offline Maps
- MGLCoordinateFormatter
- MGLOrnamentVisibility
- MGLStyle
- MGLFeature
- MGLOfflineRegion
- MGLMapView
- MGLShapeOfflineRegion
- Other Structures
- MGLCirclePitchAlignment
- NSValue(MGLCircleStyleLayerAdditions)
- MGLMapSnapshot
- MGLFillExtrusionStyleLayer
- MGLCoordinateQuad
- MGLMapSnapshotOptions
- Other Protocols
- MGLLineCap
- MGLSymbolStyleLayer
- Other Functions
- MGLCircleTranslationAnchor
- MGLLineJoin
- MGLAnnotationView
- MGLCircleScaleAlignment
- MGLPointAnnotation
- MGLMapSnapshotter
- MGLLineStyleLayer
- MGLAttributionInfo
- MGLCompassDirectionFormatter
- MGLCoordinateBounds
- MGLTilePyramidOfflineRegion
- MGLIconRotationAlignment
- MGLIconTextFit
- Other Constants
- NSValue(MGLSymbolStyleLayerAdditions)
- Annotations
- MGLLight
- MGLHeatmapStyleLayer
- MGLOfflineStorageDelegate
- MGLVectorTileSource
- User Interaction
On This Page
MGLRasterResamplingMode
enum MGLRasterResamplingMode {}
The resampling/interpolation method to use for overscaling, also known as texture magnification filter
Values of this type are used in the MGLRasterStyleLayer.rasterResamplingMode
property.
MGLRasterResamplingModeLinear
(Bi)linear filtering interpolates point values using the weighted average of the four closest original source points creating a smooth but blurry look when overscaled
Declaration
Objective-C
MGLRasterResamplingModeLinear
Swift
case linear = 0
MGLRasterResamplingModeNearest
Nearest neighbor filtering interpolates point values using the nearest original source point creating a sharp but pointated look when overscaled
Declaration
Objective-C
MGLRasterResamplingModeNearest
Swift
case nearest = 1