---
title: "GPUBindGroup | JavaScript maps SDK"
description: "Documentation for MapTiler SDK"
---

# Interface GPUBindGroup

The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages. Available only in secure contexts.

[MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUBindGroup)

interface GPUBindGroup {  
    [label](#label): string;  
}

#### Hierarchy ([View Summary](https://docs.maptiler.com/sdk-js/api-reference/hierarchy/#Externals.GPUBindGroup))

-   [GPUObjectBase](https://docs.maptiler.com/sdk-js/api-reference/interfaces/Externals.GPUObjectBase/)
    -   GPUBindGroup

##### Index

### Properties[](#properties)

[label](#label)

## Properties[](#properties-1)

### label[](#label)

label: string

[MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUBindGroup/label)

Inherited from [GPUObjectBase](https://docs.maptiler.com/sdk-js/api-reference/interfaces/Externals.GPUObjectBase/).[label](https://docs.maptiler.com/sdk-js/api-reference/interfaces/Externals.GPUObjectBase/#label)
